#include "IDVP2420EncSDK.h"

#if !defined(AFX_MOTIONDLG_H__4ED975C9_A3F0_4EE0_9520_D2EAA98DB5D5__INCLUDED_)
#define AFX_MOTIONDLG_H__4ED975C9_A3F0_4EE0_9520_D2EAA98DB5D5__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MotionDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CMotionDlg dialog

class CMotionDlg : public CDialog
{
// Construction
public:
	int m_nRegionCount;
	MDRegion m_Region[9];
	int m_nThresholdArray[9];

	CMotionDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CMotionDlg)
	enum { IDD = IDD_MOTION_DLG };
	int m_nLeft;
	int m_nRight;
	int m_nTop;
	int m_nBottom;
	int m_nThreshold;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMotionDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CMotionDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnAddBtn();
	afx_msg void OnDeleteBtn();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MOTIONDLG_H__4ED975C9_A3F0_4EE0_9520_D2EAA98DB5D5__INCLUDED_)
